Through different scenarios, players can explore options such as geoengineering and alternative energy sources to save the planet from rising temperatures, dwindling natural resources and a growing population over the next 200 years. A rough cut of the game will be followed by a three-month feedback period from players, with final release due in February next year.
Created by Oxford-based games developer Red Redemption, the game departs from more mainstream action games by using data from real climate models and advice from scientists and economists in Britain and the United States.
"Science data is often inaccessible and we are trying to put players in a position of power and connected with the issues," Gobion Rowlands, Red Redemption's founder and chairman told Reuters. "We are not pushing one particular agenda. There are a range of options, including nuclear power and renewable energy. We are not saying one route is the best route," he added….
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